Cargo manifest · Dear Millionaires
Press kit
Description
An online co-op party game for 4–8 players. You are the worst crew of a cheap "luxury" liner in 1912. Millionaires want champagne, the propeller is frozen, the galley is on fire and someone just stole your uniform. The ship will sink. The only question is who reaches the lifeboat with the most money.
“The ship is the main character, and it is having a terrible day.”
Features
- The ship is the main character. It breaks constantly and everyone feels it. Lights die, soot creeps through every room, the deck tilts, the band plays faster.
- Repairs are action. No menu mini-games. Haul coal sacks across five decks, jump into freezing water on a winch chain, plug a leak with a deckchair. Or with a colleague.
- Friendship is optional. Knock out a coworker, take their pass, work their shift and pocket their tips. Nobody will notice. Probably.
- Greed vs. survival. When the iceberg hits, lifeboat seats cost money. Jewels are heavy. Only what makes it into the boat counts.
- A new crew every voyage. Luxury, Business and Economy uniforms are dealt like cards in Mafia. Best player of the voyage becomes the captain's favourite. The worst one mops.
- Built for voice chat. Shout over the ship's loudspeaker, lie about where the fire is, sing on the ballroom stage until someone pulls you off with a hook.
Crew
- @skverall — Core systems, networking, architecture, code review
- @shadruz — Gameplay, interface, audio
- @makh05 — 3D, maps, visual style
Usage
Use anything on this page in articles, videos and streams about Dear Millionaires. Please credit MAKH Play. Concept art is marked as such; please don't present it as in-game footage.
3 in the hold


